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Alchemist

An alchemist character to fit a stylised isometric game done for an art test in early 2023. It was the first time doing a character since early on in university as well as my first time doing animating and rigging in Blender.

Cel-Shaded

Cel-Shaded

Cel-Shaded

Cel-Shaded

Cel-Shaded

Cel-Shaded

Cel-Shaded

Cel-Shaded

Sculpt

Sculpt

Sculpt

Sculpt

Facial Wireframe

Facial Wireframe

Wireframe + Polycount

Wireframe + Polycount

Animation Test (not much of an animator, just to show it works)

Early explorative sketches

Early explorative sketches

In-Game mockup using a Death's Door scene

In-Game mockup using a Death's Door scene