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Isometric Dungeon Room

An isometric dungeon room heavily inspired by Death's Door. This was just a quick personal project to touch up my skills in Unity and stylised level creation. It was also a great exercise for matching the style of my assets to some kitbashed pieces (walls, railings, pillars). Hopefully you can imagine a little crow hacking away at some dudes in here.
Responsible for all aspects (modelling, lighting, particle systems, shaders, etc) except a few previously named kitbashed pieces.

Bricks wireframe, sculpt and in-engine result.

Bricks wireframe, sculpt and in-engine result.

Probuilder + Basic Lighting

Probuilder + Basic Lighting

Probuilder

Probuilder

Fountain Rough Concept

Fountain Rough Concept

Particle system for the bottom of the fountain.

Particle system for the bottom of the fountain.

Simple stylised wate shader

Simple stylised wate shader

Waterfall shader (for fountain)

Waterfall shader (for fountain)

Ground material albedo

Ground material albedo